Front Cover Table of Contents Introduction Chapter 1: Half-breeds in your Campaign Chapter 2: Specific Half-Breeds Half-breeds at a Glance Aellar Alicorn. The d20 core rules let you play half-orcs and half-elves, but why stop there? Bastards & Bloodlines gives you nearly 30 new half-races to play. Bastards & Bloodlines: A Guidebook to Halfbreeds (Races of Renown) [Owen K. C. Races of Destiny (Dungeon & Dragons d20 Fantasy Roleplaying).

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I might change around which half-fey races get fey ancestry though, stay tuned. I scoffed at the half-elemental too and then read it. Plus you have the scars to prove it. Critical Misses It is hard to find a reason to knock this book. From my quick glancing bastarrs I like what you have here, they might not be for every game but they don’t seem too crazy power wise from what I can tell. If you were a lonely elvish ranger, and a unicorn came a-calling who’s to say what you would do.

It stands to reason that almost any two races could be combined to create half-breeds. Uncanny dodge at first level. The book ends with three pages of charts for the system.

Bastards and Bloodlines for D&D /

Keep It Free and Easily Accessible Any content behind a paywall, any suspicious links, and any content requiring too many steps to access will be removed. Finally, the book has an appendix collecting pertinent details about the races and feats in the book. The chapter also includes ideas for campaigns that are mostly or exclusively halfbreed characters, and a number of “half-breed archetypes” that you can use as baselines for the personalities of half-breed PCs or NPCs.


I recently tracked down a copy of Bastards and Bloodlines well, technically I got it as a gift from one of my players and I want to use some of the races from it.

They also gain school specialisation. Mixing standard PC races and ‘savage’ species provides a proliferation of choice for GMs and players who like to play something a little different.

The feats, spells and magic items specifically designed for half-breeds expand these possibilities further by allowing a player to revel in his choice rather than regret it. More in line with the level of imagination and thoroughness I expect from Stephens, these descriptions include some good ideas. A great GM tool to boot. A4 version with a different TOC.

I honestly prefer toc that don’t look fancy that have hyperlinks, when shuffling for content in a large supplement its a lot faster to just click “home” on your keybord and then select what you want to read, and then click home again. Font and margins are fairly standard, though the font used for titles and subtitles takes the equivalent of two or three standard lines.

Submit a new link. Cite All Content and Art. It’s a bit like the issue for the fey ancestry, I imagine, which is particularly tricky for both being a lore-trait “originates from fey” as well as an additional ability on what might already be a long list.

35 Ryman, Toren Atkinson and Julian Allen don’t provide a single bad or even ‘okay’ piece of work. The premise is simple; you have to have the right heritage to cast the spell. They also gain feats at the same rate as a fighter, but only have moderate BAB advancement.

The book is well laid out with only a few descriptions flowing into the next page. That means a level one Wyrd is about equal to a level 7 “normal” character.


Reset Fields Log in. There are some that could be considered predictable, Claws, Bite and Rake for example but many are unique to the crossbreed, such as Mystic Legacy, Prodigy and Focus Bloodright. Here is what he gets. First Blood I have never really thought about half-breeds other than the half orc and half elf, except to wonder why there were no half halfings.

These abilities function as metamagic feats. It finishes on page 63 and with the Wyrd nice name: I scoffed at the half-elemental too and then read it. Specific Half-Breeds This chapter offers twenty-eight specific half-breeds and includes information on appearance, demeanour, background, suggestions for why these half-breeds might be found adventuring, and game rules for racial traits including favoured class and level adjustment.

Monday, 14th April, Bloodline Feats are only available to descendents of a particular race.

Bastards and Bloodlines for D&D 3.0/3.5

How does the actual book hold out in play though? This could easily result in a 25 spell resistance for the character. These are a start to give the player some ideas on how to run a character that usually does not feel at home with either parent race. I already look out for the name Macbin on books chiefly thanks to Spaceship Zero. This product really opens up the possibilities for playing half-breed PCs or bastaeds half-breed NPCs.